Lost Property
A comedic Game Jam completed in 48 hours, all sound design in this game was created solely by me and solely through live foley, with no sound libraries or samples being used.
LOST PROPERTY - SOUND DESIGN SHOWCASE
Over 30 unique textures and objects were individually designed to have several different velocities and surfaces fully sound designed for impacts and implemented in the game within the 48 hour development period, alongside comedic footstep sound effects likely facilitated by 5 people who were severely sleep deprived brainstorming ideas for the Game Jam. Sorry.